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Online community identity and choice: Blizzardgate

Whether we realise it or not, when we join an online community we make choices about our identity. When those choices are confused, or removed altogether, things can get messy. This was a lesson learned by World of Warcraft owners Blizzard Entertainment earlier this month, when they announced to their users that they’d be introducing the

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Building online communities: a case for anonymity

Watching a recent TED talk with 4Chan founder Christopher “Moot” Poole had me pondering his case for online community anonymity. As the social web moves rapidly towards persistent identity, and a lack of privacy, how will it affect human interaction within online communities? Whilst it it true to a small extent that anonymity breeds behaviour

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